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Pay in 4 interest-free payments of $86.25 Learn more
Ships within 48 hours · Estimated delivery Oct 30 - Nov 4
If it has 6 or more [Power]
where X is the damage dealt by Arknight Ascendency
Set: Arcane Rising Edition: 1st Edition Finish: Rainbow Foil Type: Action Rarity: Super Rare Class: Wizard Cost: 3 Deal 2 arcane damage to target hero
If Arknight Ascendency hits
Sonic Boom [ARC119-M] (Arcane Rising) 1st Edition Rainbow Foil ARC152-C If it has 6 orSet: Arcane Rising Edition: 1st Edition Finish: Rainbow Foil Type: Action Rarity: Majestic Class: Wizard Cost: 2 Deal 3 arcane damage to target opposing hero. If Sonic Boom deals damage, look at the top card of your deck. If it's a Wizard 'non attack' action card, you may banish it. If you do, you may play it this turn as though it were an instant and it costs X resource points less to play, where X is the damage dealt by Sonic Boom.
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